![]() ![]() ![]() That CSV thing, while I buried it in the article, might well be the most important feature here, in that it eases a huge amount of otherwise manual work dealing with DMX fixtures. – User interface parameters now saved in project: the ultimate feature to have your installation computer load up your files the way you left them. – Countdown generator: so useful to let the audience know when the show will start! – PONK support: an opensource framework to share polylines over the network. ![]() And this, which I’m going to copy-paste partly because this was the first I’d heard of PONK, and looking into it, it’s really cool: Xbox Controller support joining existing PlayStation controller integrationĭepth Masker now supports Kinect ONE (v2) on Windows, Mac, and even Apple Silicon Macs, plus Intel RealSense up to Monterrey. Demo of MadLaser / MadMapper with LaserCube, quick overview of different features. Video sampler generator – a great idea that brings back the Korg Kaptivator sampler (who remembers that?) Laser Projector Delay helps you sync lasers to video – ironically because it’s video that’s slow, and lasers that might be too fast without latency compensation. Laser Generators now include Mixer, Countdown, and Text Generators. Laser 3D Surfaces let you import OBJ files as three-dimensional laser surfaces you can animate (and sync to music, etc.) The developers aren’t stopping there, though, as they keep working “to make laser mapping accessible” as they put it.
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